Even though I just ran the game last week, there are still a few things I forgot. For one, the Faith builds are very frail. If you know the game, that may sound a little odd given the starting classes that come equipped with miracles --the priest and temple knight-- are also packing some nice, heavy armor. The problem is that their damage output is relatively small, and a lot of enemies can simply outlast you. This is especially troubling since the early miracles in the game offer you nothing but healing options, meaning nothing can augment your offense like the spells can.
But sorry, we're going to have to talk about the rest tomorrow.
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